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Showing posts from February, 2025

ZBRUSH, CC4 Week 5, - Character Posing & *actual* Finalization

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 This was a big week for this assignment. Check this out.             The character has been posed and I added extra details. Let me show you how I did it. Here Is my base model. I had to remove all the other clothing objects for this to work: with each subtools I can communicate with another program called Character Creator 4 to pose the subtools and re-translate it back to ZBrush.     Here she is in CC4. Now here is where the magic happens.   I rigged the model. THAT IS CORRECT. I RIGGED the model. It wasn't difficult, as CC4 has a tool to accurately place bones and joints, but this way, I'm able to pose her however I like.   Here I posed the model similar to the reference image. And I added her musket.        Now I press this button: it transfers the pose to ZBrush using a GoZ, simply put- it communicates with ZBrush to modify the subtools.        And there we go. I simply re-added he...